FPS Aim Training Guides
These guides cover the things you can actually test in the range: how to start, how to identify a problem, when to change a setting, and what a score really says.
A 15-Minute Warm-Up
Build a short routine that finds the day’s focus instead of chasing a record immediately.
Read guide → 02Three-Target Flick
Fix overshoots, unstable stops and second corrections by giving each movement a clear end.
Read guide → 03Reaction Training
Separate first-shot reaction, anticipation and one unusually fast response.
Read guide → 04Moving Targets and Tracking
Reduce the chase-and-pull-back cycle by matching target speed and reading reversals.
Read guide → 05Micro Adjustments
Separate the main movement from the final pixels and reduce distant-target shake.
Read guide → 06Six-Target Switch
Use visual order and early braking for wide transfers instead of random throwing.
Read guide → 07Sensitivity and cm/360
Use physical distance as a cross-game baseline without letting one miss choose your settings.
Read guide → 08DPI and Game Sensitivity
Fix an input baseline and change one variable at a time to find repeatable feel.
Read guide → 09Crosshair Settings
Balance dot, outside outline, length, gap and color for visibility rather than copied numbers.
Read guide → 1030-Second and 60-Second Scores
Understand the difference between burst output and sustained consistency.
Read guide → 11How to Read Results
Combine score, accuracy, reaction and variation to find the real change.
Read guide → 12Limits of Browser Training
Know what a range can validate and what must still be practiced in a real match.
Read guide →How to use the guides
Pick the topic closest to your current problem, then play a few rounds in the linked drill. Record accuracy, average reaction and variation at one duration, and repeat the same block another day. That is more informative than reading everything and changing every setting at once.
Open aim training